Well, Hideous Conversion and Lazgar’s Vengeance are gone and nobody seems too upset by that. The cards were absurdly powerful and format warping. With a fresh metagame and room for new development, let’s look at the current pillars.
Mono-Sapphire Taking Turns
One of the most powerful decks left over, this deck features cards on the current watchlist as its’ consistency and ability to win from seemingly out of nowhere could be dangerous for the format’s health. Arcane Focus, Thunderfield Seer, and Peek bring this deck extreme consistency in finding Storm Clouds and time walks (a term derived from a M:TG card). Consult the Talon paired with Cyclone Shaper and Stormlings let you cycle through your deck quickly and chain time walks while increasing your Stormling horde and killing your opponent. This deck is probably the best in the format, but there is always the threat of a Cyclone Shaper ban.
D/S Psychic Ascension
Much like the version ran in Standard, these lists focus on cheap cantrips and actions to reduce the cost of Psychic Ascension and take over the game via the Paragon of Thought. Featuring Clash of Steel and Eldurathan’s Glory as the sweepers of choice, these deck run the full four Silver Talon Adjudicator and four Dark Heart of Nulzaan can run a beat down plan when the Ascension game is disrupted.
Ruby Deck Wins
As much as people like to talk about how bad this deck is, it continues to put up results in the weekly Immortal tournaments and munch on any deck that stumbles. Packed with cards like Fireball, Burn , and Crackling Bolt, if you take enough beats before stabilizing, you can find yourself facing down several lethal top decks. Angus’ hero power guarantees inevitability if you draw the game out without having a threat in play to close out. This is also the most competitive budget deck at around $60, a strong choice for anyone wanted a cheaper alternative to entering the format.
These mono-Wild decks build their resources with Howling Brave, Palm of Granite, and Chlorophylia with payoff cards in Crocosaur, Eternal Seeker, and Balthasar. Exalted Pathfinder, Merry Caravan, and Wildlife provide continual value and can turn dead draws in the late game like unnecessary resources or ramp spells into troops or additional cards. Pretty straight forward and extremely consistent, if you don’t have an answer to strategies like this, you will not perform well in the current meta.
With a format like Immortal and its wide card pool, several strategies exist that are more than likely tier one, but just don’t have enough finishes so far to look like they are a large piece of the metagame. The following decks are on the rise and could become the decks to beat as the format shapes up:
Empress – A deck revolving around Empress of Ice and preventing your opponent from using their troops. Uzzu is used as a champion to quickly attain the heavy threshold requirements of the empress and Copycat. The deck eventually wins by getting Tribunal Magistrate and Command P.R.O.M.P.T in play and bashing with huge dreadlings while all of your troops are exhausted.
D/S Crusader – A beatdown deck at heart, these lists utilize Llama Herder in conjunction with Mobilize to spit out large threats backed up with tempo actions like Runebind and Transmogrifade. Argent Crusader gets to come in and provide a quick clock while your opponent is off balanced and a full four copies of Deny can counter their answer (bonus points if you get the discount off of a quickened Typhoon Skyshaper).
I hope this gives you a glimpse into the decks we are starting to see consistently perform in this fresh format. Hopefully, as Immortal gets more tournament support, ladder activity will grow and more players will begin to love the format.